Mugen redflash bara

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Gallery RaytracingCamp7 Submission Version / レイトレ合宿7 提出バージョン Windows Server 2016 Base + NVIDIA Tesla V100 GPUs Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching.Next Event Estimation (Direct Light Sampling).The actual implementation is in the redflash directory.

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This is implemented based on optixPathTracer of NVIDIA official OptiX-Samples. Originally a creator of complex modded characters for the fighting game Mugen, Redflash began their career into independant video game development with their first game WhiteBlade. Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with mixed Polygons and Raymarching.

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